
Audience: UC Davis Design Students
Location: Cruess Hall Entry Corridor
Role: Graphic Designer, Interaction Designer, Researcher
Skill: Interviews, Prototyping, Graphics, Interaction, User Research
Timeline: 7 months
Purpose: This project was created to build community around discussions created by student voices. Having a format to answer questions about Design will lead to more critical thinking around curriculum and the future of the industry.
After my literary review focused on designing for belonging and inclusive spaces. My main sources were Decolonizing Design by Dori Tunstall and Design for Belonging by Susan Wise.
I spoke with my peers throughout the academic quarter about the department and spaces for critique.
Drafting physical survey methods and determining what would be within budget and timeline.
I created early prototypes using chip board and a lazer cutter.
I continued to use chip board to test different modular piece sizes and board layouts. I switched to plywood to test fluidity and depth before mounting.
The last prototype used plywood, MDF, wax, and vinyl.
I mounted it in the hall for durability testing and to determine a maintenance routine.
The graphics needed to include a brief of the project, a QR code for recruitment and feedback, and create a frame for the interactive.
Positionality is where one is located in relation to their various social identities. I had trouble incorporating a sociological topic into Design, but I believe it is still important to consider during the Design process. I created the public survey to participate in the activity to engage with the concept rather than read text on a wall.
I prioritized building safety over centrality.
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